Outriders, the new looter shooter from developer People Can Fly, has a lot of buzz surrounding the game after its well-received demo. Loot-focused games have been an increasingly popular genre over recent years, with big titles like Godfall, Anthem, and Borderlands 3 being just some of the titles that have released. This has caused fans to compare the new game to other recent releases, especially Marvel's Avengers.
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There are not too many similarities between the two games other than both being loot-focused multiplayer games. Outriders is a science fiction third-person shooter following an intergalactic colonization effort to save humanity, whereas Marvel's Avengers is a live-service brawler based on the beloved comic book characters. Marvel's Avengers' has had a bit of a rocky launch thus far, with having to delay its expansions to fix bugs at launch, a controversy surrounding the popular character Spider-Man being a PlayStation exclusive, and, more recently, PlayStation fans getting frustrated with the complicated procedure to transfer Marvel's Avengers saves from PS4 to PS5.
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This is leading to many gamers comparing the launch of Outriders to Marvel's Avengers in an attempt to gauge the new title's success. In a recent post on Resetera, user Theorry points out that the all-time player peak for Marvel's Avengers, which launched seven months ago, is 31,000. Outriders, on the other hand, had a peak of 55,000 players at the time of the post, just 38 minutes after launch, with a new peak of 103,000 at the time of writing.
It is a strong start for Outriders, especially with its position as the launch of an entirely new IP. Of course, the success of any game cannot be determined on release day, but coming out of the gate with a strong player base is also important, as it will help keep queue times low, attracting new players as positive word of mouth spreads about the title.
This is primarily where Outriders stands to succeed where Marvel's Avengers did not. Marvel's Avengers definitely has its fans, and for good reason, but it has struggled to attract very many new players. Its beta soured public opinion before it even released with its buggy state that prevented players from playing with friends and resulted in frequent crashes, whereas Outriders' demo was popular enough to have early fans put an absurd amount of time into it. Of course, the steam numbers are only part of the tale, with many Marvel's Avengers fans surely playing on PS4 to have access to Spider-Man when the character releases while many Outriders players will likely default to the Xbox Game Pass version of the game as it is part of their subscription. Only time will tell just how Outriders will perform over time, but it is surely off to a great start at launch.
Outriders is available now on PC, PS4, PS5, Stadia, Xbox One, and Xbox Series X.
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Source: Resetera
Outriders, the new cooperative shooter-RPG from People Can Fly and Square Enix, has achieved something impressive for an original IP, despite server issues that have kept many players offline. Outriders has outperformed Marvel's Avengers' launch by almost four times the player count. Initial tracking shows that Outriders peaked Saturday morning at over 116,000 concurrent players, compared to a peak of just over 32,000 for the launch of Marvel's Avengers.
The launch of Outriders came on Thursday, April 1, but Steam typically sees its peak player count on Saturdays. That doesn't mean every game launched mid-week sees an increase in players over the weekend, but Outriders certainly experienced that trend. It almost hit 110,000 concurrent players within hours of the game being released, and the game has been near 100,000 concurrent players several times since it launched on April 1.
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A big question that Square Enix may be kicking itself thinking about is whether Outriders would have reached a more impressive player count if Outriders' servers hadn't experienced issues since launch. Every time the number gets high it seems like servers have a brief outage. The tracking over the past few days is filled with random troughs due to these outages. For example, Outriders hit 100,000 players around 8:00 a.m. PT Saturday morning, but then a server outage dropping it to nearly 30,000 players. It took until after 2:00 p.m. PT to climb back to 116,000 players.
There's little to say about Marvel's Avengers in comparison. The game's peak concurrent players on Steam never crossed 32,000 and none of its updates since have led to significant spikes in total players. Following that initial Saturday peak in concurrent players, Marvel's Avengers never saw another spike. The next Saturday's peak total was just over 15,000 players.
The two games, Outriders and Marvel's Avengers, are incredibly different experiences. What connects them is that they're both online games intended to be played cooperatively, though they both support single-player, too. That Outriders managed to create four times the interest as Marvel's Avengers, a game based on one of the biggest brands in the world, is staggering.
Why Outriders has outperformed Marvel's Avengers, at least in this one specific metric, is likely unanswerable without more information. It could just be a better game. It could be more accessible. It might just be a more attractive experience for Twitch streamers, leading to stronger word-of-mouth advertising. Regardless of the reasoning, it's a striking accomplishment and certain to make the team at People Can Fly very happy.
Outriders is available now on PC, PS4, PS5, Stadia, Xbox One, and Xbox Series X/S.
Avengers Steam Charts
MORE: Outriders Complete Guide - Builds, Tips, Tricks, and Help
Source: SteamDB 1, 2, Steam